Creating gravity towards a specific point?
How do you create gravity towards a specific position within a scene? I plan on creating a game where a player can walk around a small planet, so I need the character to be able to move left and right as well as be pinned to the surface of it, unless the player jumps. I have tried the accelerate technique to compensate for gravity, but I'm sure there must be a better way, as it kind of didn't work.
Any help would be much appreciated!
Any help would be much appreciated!
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