Tshirtbooth TRANSLATION: For the accessories, you need separate images. For example, if there was a hat accessory, you would need an image for the character where there is a hat on it. Create an attribute called Game.Accessory . In your actor, create a rule: when Game.Accessory is 1, Change Image To[ image of character wearing accessory(like Hat 1)], Otherwise, when Game.Accessory is 2, Change Image To [image of character wearing another accessory(like shades)]. Hope this helped. And I am sorry about the whole Translation thing, Tshirtbooth. Please don't take it the wrong way.
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Create an attribute called Game.Accessory .
In your actor, create a rule: when Game.Accessory is 1, Change Image To[ image of character wearing accessory(like Hat 1)], Otherwise, when Game.Accessory is 2, Change Image To [image of character wearing another accessory(like shades)]. Hope this helped.
And I am sorry about the whole Translation thing, Tshirtbooth. Please don't take it the wrong way.