Timer sometimes "stops"

quantumsheepquantumsheep Member Posts: 8,188
edited November -1 in Tech Support
Hi there,

I think this is just a bug. There's nothing in my game that says the timer should stop at a certain point. Not yet, anyway!

However, I've noticed that it does stop now and again.

It's too infrequent to be a massive issue, but it is a concern.

Could someone at GS look into this please?

Many thanks,

QS :)

Comments

  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Do you have a lot of things spawning or a lot of rules kicking in? Does it stop completely? Behaviors can chug if you have too much going on at once, and that includes the timer.
  • quantumsheepquantumsheep Member Posts: 8,188
    ah, I certainly do have all of that - and yes it stops completely...

    :O
Sign In or Register to comment.