Collision Shape
Hey Guys:
I'm learning to program with gamesalad and I have one cuestion for you:
How can I do Gs use an irregular shape to collide an actor (PNG image) with another actor (PNG images with transparency)? I've seen in GS you can choose only rectangle or circle.
I have a ball and a triangle png images but I can't do a good collision. Any suggestion?
I'm doing something wrong .... right?
I'm learning to program with gamesalad and I have one cuestion for you:
How can I do Gs use an irregular shape to collide an actor (PNG image) with another actor (PNG images with transparency)? I've seen in GS you can choose only rectangle or circle.
I have a ball and a triangle png images but I can't do a good collision. Any suggestion?
I'm doing something wrong .... right?
Comments
I hope GS allow custom collision in the future.
Thanks RKS and Braydon_SFX.
You constrain invisible actors together to build the shape you want viola!
Also, rotation will not work properly if you do this.
Actually, anyone know how to make rotation work with constraints? Would be good to know.
-Thomas
yes by getting the starting angle and using sin ans cos. might need to plug magnitude somewhere in there as well but not sure havent done this in a long time
Sounds kinda messy...
Just some trig.
Search: DEMO_Wielding_Lightsaber in the new section of the gamesalad creator. Its a free demo that constrains a lightsaber to the player and has rotation working with sin and cos
cheers