Suggestion: Resize collision area
First off, thanks for this amazing game engine! 
Here's my suggestion after having spent a couple of days with GS.
The ability to resize the collision area independently of the size of the actual object would be a godsend. I am aware of two workarounds one can go about to make this happen, but they do not work in all cases (spawned instances of an object, for instance).
I bet this has come up several times, but if so I thought I'd add to the chorus
Here's my suggestion after having spent a couple of days with GS.
The ability to resize the collision area independently of the size of the actual object would be a godsend. I am aware of two workarounds one can go about to make this happen, but they do not work in all cases (spawned instances of an object, for instance).
I bet this has come up several times, but if so I thought I'd add to the chorus
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