Anyone with video or SS of setting up the whole android publishing process?

GLGAMESGLGAMES SingaporeMember Posts: 988
Still trying to set it up but after looking thru cookbook i'm even more confused.
Everything i typed or followed did not work.
Hope someone could give us a video or screenshot process step by step.
Thanks a million

Comments

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited January 2012




  • GLGAMESGLGAMES SingaporeMember Posts: 988
    thanks for all that.
    One more thing, is the preview via android device supposedly to be sluggish?
    My control does not seem to be very sensitive i.e touch directional joypad.
    Other then that publishing in iphone resolution seems very closed to HD.
  • Rob2Rob2 Member Posts: 2,402
    What android device are you testing on ?
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited January 2012
    If you are expecting an android device to perform like an iPad forget it. I have a kindle fire and I find it unusable next to my iPad. The touch screen is not even close to being fluid.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Yeah, I think the Kindle Fire needs a few more software updates before it's stable enough. Feels like they rushed it out to me, which is a disappointment.

    Ace
  • GLGAMESGLGAMES SingaporeMember Posts: 988
    i have a samsung galaxy tab 7" 1024 x 600 reso
    control really sux on it.
  • Rob2Rob2 Member Posts: 2,402
    The whole Android versus iOS UI performance debate gets pretty deep - this looks like a very good starting point
    https://plus.google.com/105051985738280261832/posts/XAZ4CeVP6DC

    @GLGames have you compared the performance of other apps/games? Angry birds on my fire is lousy in places (I still think the fire is pretty good for $200 tho)
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Yeah things don't cost different amounts for nothing. I agree rob2 for the money it's good.
  • GLGAMESGLGAMES SingaporeMember Posts: 988
    some games with touch control has similar laggy sensitivity on my tab probably it's the touch screen
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    @GLGames. Im not sure if FryingBaconCovered an error in my video. Don't copy/paste the keystore command into terminal. You need to manually type it in. Otherwise for some reason terminal cuts off the Validity part of the Key Making the keystore no good for android which requires a minimum validity of 10000 days.

    I am working to get some time to update that video with the correct info.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    I didn't know that but my keys worked fine maybe because I added a zero for good measure..lol
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    The Key will work fine. you wont find a problem until uploading to android market. Amazon uses the unsigned so its no an issue for them but Android MArket will refuse your apk with that not fixed. I really need to get that video updated. Its just been a very bust time of year.
  • ThemistoklesVThemistoklesV Member, PRO Posts: 138
    hello gurus ,
    i am facing a "weird" issue... im stucked at "!" @ GS publisher when i am trying to verify the keystore that i created in both eclipse and terminal....
    i have followed all the steps n the above video...
    any suggestions?
    thanks
Sign In or Register to comment.