What are the Best Behaviors for Platformer Movement?
I've been playing around with the Official Cross-Platform Controller template and the d-pad style movement controls for my platformer. This template uses the Accelerate behavior for movement. @LeonardDeveloper made me a cool platformer template using the Move behavior for movement. I've noticed there are even more behaviors to control player movement.
Considering I'm making a platformer, what are the advantages of using the various movement behaviors? Is there any one behavior that would be best for a platformer style game (walk, run, jump, double jump, swim)?
Considering I'm making a platformer, what are the advantages of using the various movement behaviors? Is there any one behavior that would be best for a platformer style game (walk, run, jump, double jump, swim)?
Comments
Well multi-touch would work very well!
EG;
Touch on left for moving left (Run, Swim)
touch on right for moving right (Run, Swim)
Two finger touch for jump....