Improving Performance by deleting unused physics attributes?
I'm nearing completion of my first game and I've very happy with it, except that the performance on an original iPad isn't as good as I'd like. There is some slowdown that is noticeable and I need tips for optimizing the game.
I'm not using some of the standard physics attributes (friction, gravity, drag) so I was wondering if I deleted these attributes if I'd achieve a small performance boost. Also, can this be done globally or will I need to do it for each object?
Thanks in advance,
Tony
I'm not using some of the standard physics attributes (friction, gravity, drag) so I was wondering if I deleted these attributes if I'd achieve a small performance boost. Also, can this be done globally or will I need to do it for each object?
Thanks in advance,
Tony
Comments
You cannot delete them - you can set them to 0 and that might help a little.
Bray