Jetpack Joyride Game

adambowker98adambowker98 Member Posts: 57
edited February 2012 in Working with GS (Mac)
I want to make a game similar to Jetpack Joyride. I think I know how to get the character to move forward and up and down, but how do I get the zappers and missiles and etc to come randomly?
Thanks in Advance
-Adam

Comments

  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
  • EatingMyHatEatingMyHat Member Posts: 1,246
    edited February 2012
    +1

    Deep Blue Templates are much more than working examples, they are a complete game engine. Just add your graphics, music, menus, achievements and story line.


    Follow on Facebook and the Blog
    Check out my templates in the GS Marketplace or at the store

  • GLGAMESGLGAMES SingaporeMember Posts: 988
    edited February 2012
    Jetpack Joyride is really cool.... 85k players if i remember correctly in gamecenter lol...
    Yuh i think DBA's template is the closest thing you can get out there.
  • EatingMyHatEatingMyHat Member Posts: 1,246
    edited February 2012
    @tshirtbooth :) I wondered why it keeps disappearing - thanks for letting me know


    Follow Eating My Hat on Facebook and the Blog
    Check out my templates in the GS Marketplace or at the store
  • ozboybrianozboybrian PRO Posts: 2,102
    I was making a game like Jetpack joyride, then Jetpack joyride came out :( but I think my newest game is better then the one I was making before :D
    DBA is def a good way to go if you don't mind spending some cash.
  • chaleychaley Member, PRO Posts: 226
    I'm using the DBA template at the moment and I really love it. It's pretty rad.
  • adambowker98adambowker98 Member Posts: 57
    That template is pretty sweet, but I don't really wanna spend $23, and if I use that template I'm not really building anything, just editing it. Does anyone know how to actually make it?
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