A little help please :)
For anyone who can answer 
Is there any way of making a game like the air hockey apps. So the play controls one actor with their finger and hits the puck, the puck would then move off at a speed dependent on how hard it was hit and also the corresponding angle.
Any help is greatly appreciated
Is there any way of making a game like the air hockey apps. So the play controls one actor with their finger and hits the puck, the puck would then move off at a speed dependent on how hard it was hit and also the corresponding angle.
Any help is greatly appreciated
Comments
when constraining to finger the "paddle" won't colide with the "puck"
but you can just constrain "paddle" like this video
game salads physics engine should make you puck bounce off at the correct angle and the correct speed