Changing images after binary created

PortymanPortyman Member, PRO Posts: 409
edited March 2012 in Working with GS (Mac)
Is it possible to change images after a binary has been created?

I have a rather large app due to images and wanted to know if I could submit it to gs with lower quality images and them swap the images out for higher quality ones after I receive the binary back.

It would be used to save time on upload and download

Thanks

Portyman

Comments

  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Nope
  • wormilwormil Member Posts: 127
    what size images are your high res and low res? What target?
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Yeah, I'm pretty sure I'd be able to do it, but I'm also fairly sure it'll violate the Gamesalad terms and conditions so unfortunately you've just have to put up with the longer wait. To be fair though, creating an extra set of images, publishing then hacking the app and replacing the images would probably take longer than waiting for the upload.

    Ace
  • wormilwormil Member Posts: 127
    What fun is that ;-P
  • PortymanPortyman Member, PRO Posts: 409
    I know some people use the show package contents trick to change audio files... My image sizes are 1024 x 512. And once we get retina support in iPad, they will double ... Game will be around 500 mb......
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