Interpolate vs constrain attribute

MantoManto Member Posts: 796
edited March 2012 in Working with GS (Mac)
I have two sliding buttons in my game. I was thinking that which is the best way to make their movement, two interpolates for both actors or interpolate one actor and constrain the other actor to the same position?

Video:


Thanks in advance

Comments

  • POMPOM Member Posts: 2,599
    edited March 2012
    Both ways will work the same, so just pick the one that is easier for you ;)
    Personally I'll use interpolate, but like I said ther is no difference ..

    Photobucket Roy
  • MantoManto Member Posts: 796
    edited March 2012
    Thanks for your answer. I'll do it like you would, use interoplate :)
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