Constraining an actor to the rotation of another actor
Hi GS Guys, i got another question but before i want to thanks you guys for answering the last ones. Ok i got a problem with the rotation of a constrained actor when the principal actor that is the constrainer rotates, i want it rotates like a hammer head (Constrained actor) with the stick (Principal actor or constrainer). Try to picture the TshirtBooth's tutorial "Constraining one Actor to a specific point on another actor" imagine that the white square rotates, i want the four balls rotate with the square in the same point that they were constrained. Thanks.
Comments
If you really need two actors to be constrained together, it requires a little bit of trig to make them rotate together.
Eventually, GameSalad will have joints. Then what you want will be easier to create. (Although it will still be the case that one object - even if it is made of two parts- should be made with one actor.)