Hope we are now one step closer to the custom loading wheel/bar Can anyone please post a picture how it looks now?! I can't test it because i have 0.9.00, because my mac isn't work at this time... --- Benjamin
I just mad an adhoc and I can confirm that the loading wheel is back to being B&W. However I must say that the new animation is uglier than it was originally.
I just mad an adhoc and I can confirm that the loading wheel is back to being B&W. However I must say that the new animation is uglier than it was originally.
The original "Apple loading" was the best solution...But I'm almost happy now...
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
I just did and android build of a game today and it even has the iOS Loading wheel Maybe you need to republish again @tshirtbooth
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
No you shouldn't. I have an iOS build from the 4th that has the correct loading wheel as well.
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
@SaladStraightShooter. I dont even have the current viewer installed. Using just the 0.9.92 creator I downloaded on release day.
@tshirtbooth are you using the public release or the pre-release?
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
I believe the Pre-Release publishing servers are different from the Public release.
And yeah it is different but I think I prefer it over the old one. something about it looks a little sharper.
Answers
Can anyone please post a picture how it looks now?! I can't test it because i have 0.9.00, because my mac isn't work at this time...
---
Benjamin
*stays tuned*
Do you have any idea as to when a custom loading wheel will be available?
Thanks,
Henry
@tshirtbooth are you using the public release or the pre-release?
And yeah it is different but I think I prefer it over the old one. something about it looks a little sharper.