Clear out the mist. Run to completion !!
kinzua
Member Posts: 554
Ok. Can somebody gimme a quick easy clear diff between 'run to completion' "checked" and "unchecked" !
Best Answer
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Stoneclipse Posts: 130
Run to completion means that for example, you have a rule says "attribute" is true, have a timer for 3 seconds, do something. However if for any reason that attribute becomes false before the 3 seconds, it will still continuing doing it's thing. If run to completion is unchecked, it will stop doing that thing.
Answers
I mean.. am i making any sense?
Now i make a loop that every 3 seconds, run to completion, reward a star till it has reached the score value.. And after 2 secs.. change the score to 0
When i come back to that loop after once i'm done wid it.. without resetting the scene.. It simply ignores the 3 second instruction.
Can you guide me on that?