Objective-C
Can anyone associate the things like classes, methods, instances, etc. to the actors, prototypes, attributes of Gamesalad for me?
I am trying to learn objective-c because I want to get a job coding for companies out there, but I have no background in C. I know that I could grasp and understand objective-c if I could only make the associations of all the little parts and pieces within gamesalad to the parts and pieces of objective-c.
Any help?
I am trying to learn objective-c because I want to get a job coding for companies out there, but I have no background in C. I know that I could grasp and understand objective-c if I could only make the associations of all the little parts and pieces within gamesalad to the parts and pieces of objective-c.
Any help?
Comments
Behaviors→Methods
Attributes→Data Types
Tables→Arrays
Rules→If/Else,Switches
And remember, don't learn Objective-C to program. Learn to program with Objective-C. (meaning focus on the CONCEPT, not the syntax)
And I agree with @mynameisace don't use GameSalad concepts/practices to help you understand Programing concepts, there's a good chance it'll confuse you more because Programing is much more technical.
Go Check out my Progress on GSBot!
Follow me on Twitter
If @JohnPapiomitis or somebody else who has a lot of coding experience could chime in, that'd help more I reckon.
Ace
http://t.co/GzwG4JkZ
Still have questions? Just ask.
Class = Actor?
Instance = Actor Instance?
Method = nothing in GS
There are different ways to look at it, but in reality, GS is not coding (thats part of the point). The experience can help on building logic, but coding is just different.
Follow Eating My Hat on Facebook, Twitter and our Blog
Check out my templates in the GS Marketplace or at the store
One of the main things in starting to learn a programming language is you should know the basics of programming first. Such as what variables are and how they work and the many types of them, conditional statements(if/for), and basic data storage and management(pointers etc.).
One thing I might suggest is try to learn Java(not JavaScript) to get the basics down. It's an easy language to learn, as well as being an object language like Objective-C, and has a slightly better learning curve.
I wish there was an editor in GameSalad that would let us edit the actual code as that would greatly open up opportunities. My knowledge of programming isn't enough to just use standalone X-code and I'm in college so can be quite busy a lot.
All I really wanted to know was if there was more to understand. Maybe someone on the forums knows how to associate more than that from GS into objective-c.
But I understand that you think I should: Thanks
There are some great tutorials that go step by step explaining the hows and whys while you build an app strictly using xcode and interface builder. Good stuff for any GS user to know (especially to see why working with GS is a dream).