What do you think of this Background? What could I change?

WTDeveloperWTDeveloper Member Posts: 352
Hey everyone,
my second game is in progress and now I'm working on an Background,but I need your advice....
What do you think of this Background???
What could or should I change???
Any more ideas???

image

WTDeveloper

Answers

  • WTDeveloperWTDeveloper Member Posts: 352
    Image and video hosting by TinyPic
  • WTDeveloperWTDeveloper Member Posts: 352
    no one?
  • SparkyidrSparkyidr Member, PRO Posts: 2,033
    Well..... it's blue

    with some texture.

    Not much more to say really.

    depends what sort of game you are making....what the rest of the art looks like....
    That's probably why no one has commented.
  • LuckyLurcherLuckyLurcher Member Posts: 344
    The WTDeveloper text looks really good!
  • WTDeveloperWTDeveloper Member Posts: 352
    @Sparkyidr
    there is almost no art more...
    a few touch controls,a ball and three diamonds,which you must find...

    @LuckyLurcher
    thanks
    ;)
  • crazyfishdevcrazyfishdev Member Posts: 283
    I like the blue but think you should spice up the black boxes
  • WTDeveloperWTDeveloper Member Posts: 352
    @crazyfishdev
    what do you mean with "spice up"???
    I made them so because i want the foreground to be dark out of the ball,which is white...
    its a strategy game....

  • DimensionGamesDimensionGames PRO Posts: 993
    Not much to comment on, though I do like the blue texture. You need to tell everyone what the game is about so people can offer constructive criticism.
  • crazyfishdevcrazyfishdev Member Posts: 283
    hmmm i sees but maybe some texture and a dark grey would add something the black dosen't have or at least in my view
  • SpriteAttackSpriteAttack Member Posts: 524
    @WTDeveloper - I made a quick background in a similar style for a Utopian template the other day.

    image

    Try and keep the black blocks clearly visible (I assume there is a reason you kept them black and not added grass and rock/ soil textured tiles) but bring some detail into the background to make it more appealing on the visual side.
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    @SpriteAttack - sent you a PM.
  • jckmcgrawjckmcgraw Member Posts: 647
    @BrightSparkGames

    This is very unrelated, but your signature is truly AMAZING. Hahaha!!!

    @WTDeveloper

    As for your art... What everybody else has said is very true. It depends what type of feel you are going for. It didn't seem very appealing to me, but the art isn't the focus of all games. Sometimes that really plain background will give it a nice feel to an arcade. It's really a matter of what your game is like.

    Jack McGraw
  • WTDeveloperWTDeveloper Member Posts: 352
    @all
    Tanks for your ideas and comments...
    @SpriteAttack
    That looks amazing!!!
    Do you think I can use this for my Game??
    That would Be Great!!!

    WTDeveloper
  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    @wtdeveloper
    No I think that's for utopian games,
    However you could mimic it some of the aspects of it, but do it your own style :)
  • WTDeveloperWTDeveloper Member Posts: 352
    @leonarddeveloper
    Yes i know i will do it in my own style...
    but i want ask him if he say yes to that...
    i think i would use clouds like this and the block style..
    i would take my own texture and my own colors for the background...

    WTDeveloper
  • SpriteAttackSpriteAttack Member Posts: 524
    @WTDeveloper - If you show me a little more I can adjust it to fit your game easily...
  • WTDeveloperWTDeveloper Member Posts: 352
    @SpriteAttack
    I'll send you an PM....

    WTDeveloper
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