i want to have a player role and jump like in line runner, how can i do that so when the player roles its collision shape gets smaller, and then gets back to normal when it resets to normal?
dont need to change the collision shape/size. just have an attribute for Rolling and when its true make it that it can't be hurt by whatever obstacles it would normally run into
Answers
http://www.flurry.name/zoyt/gamesalad/blog/how-to-change-the-actor.html