how to prevent the platforms rising actor slides?

1UpGamestudio1UpGamestudio Member Posts: 213
edited April 2012 in Working with GS (Mac)
hello all,
I would ask how to avoid it during a climb of an actor platform slides back.
I am attaching a file with the example of what happens to me.

netload.in/dateinpXFtPWk9o/Platform.gameproj.zip.htm

Answers

  • 1UpGamestudio1UpGamestudio Member Posts: 213
    anyone help me?
  • 1UpGamestudio1UpGamestudio Member Posts: 213
    Basically my problem is that I'm trying to make a platform but when the actor is on a hill if you let go of the forward command, the slides back.
    I wish that the actor also leave the command remains firmly in place.
  • macewanmacewan Member Posts: 214
    edited April 2012
    never mind
  • ZoytZoyt Member Posts: 374
    You have the actor set to fixed rotation. Turn it off in the physics attribute and it works great. Sorry I couldn't answer before. I was away with my iPhone.
  • 1UpGamestudio1UpGamestudio Member Posts: 213
    Zoyt Hello, thanks for the reply but as I turn off the physical attribute?
  • 1UpGamestudio1UpGamestudio Member Posts: 213
    Zoyt help me please!!!
  • stackpoolestackpoole Melbourne, Victoria, AustraliaMember, PRO Posts: 473
    Zoyt Hello, thanks for the reply but as I turn off the physical attribute?
    To get in physics attribute, double click the actor, and on the left are some tabs, e.g Name, Size, Rotation etc.

    Go to the bottom and there is something like
    >Physics

    Click it and there should be a boolean fixed rotation,
    tick fixed rotation so there is fixed rotation or untick(turn it off)
  • 1UpGamestudio1UpGamestudio Member Posts: 213
    edited April 2012
    with fixed rotation don't work!!!
    Please see my example and correct it!!!
    my mail is 1upgamestudio2010@gmail.com
  • ZoytZoyt Member Posts: 374
    Sorry. I didn't get the notification that you called me. For me to get it, next time please say "@Zoyt" instead. Alright. I misread the problem. I'm working on a tutorial for you. I'll get it up soon.
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