ways to make a lot of actors on 1 scene

pitsopitso Member Posts: 53
edited April 2012 in Working with GS (Mac)
hi all so i was thinking of making a game but i found out that i would have to many actors on my scene and it would lag really badly if i did it. So i was thinking is there a way to do it or can i make a suggestion that it would make it possible to add 3200 actors on 1 scene. i checked out Replicate but only 1 actor is a solid the rest you can just go through and i dont want that.

If you got any ideas make sure to post them:)

Answers

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    nope the only way is to have 3200 actors drug into the scene 1 at time.Sorry man. even 2x2 actors that would prob destroy the performance.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    You may have already thought this through and concluded that you need 3200 actors, but sometimes there are ways to do things in GameSalad that aren't evident at first. Can you explain why you need so many actors?
  • pitsopitso Member Posts: 53
    lol i want to keep it a secert but i guest you can't do it anyways i want to make a 2d mine craft
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    edited April 2012
    I messed around with that idea in gamesalad for a while and theres no way to do it with any sort of big scene. Since then ive started it in c#

    sorry
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    lol i want to keep it a secert but i guest you can't do it anyways i want to make a 2d mine craft
    Ah, I've seen a couple of people who want to do that but I agree you'll need a different tool.
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