Actor does not stop.
Hi, GS dudes.
I made a monster is walking forward (X coordinate) with move behavior. The monster must be stopped when it's HP is zero, but I have no idea how to stop it.
I made a monster is walking forward (X coordinate) with move behavior. The monster must be stopped when it's HP is zero, but I have no idea how to stop it.
Best Answer
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MotherHoose Posts: 2,456
Move is a Persistent Behavior … that is it will continue
to stop a moveBehavior … place that behavior in a rule
EX: on monsterActor
Rule: when
Attribute: self.HP > 0
-Move behavior
@};- MH
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