Problem With Loop Iteration

CluvCluv Member Posts: 229
edited May 2012 in Working with GS (Mac)
Hey!

I am having an issue with a loop I created. In the game the player can decide how many actors to spawn. This amount is held in a counter. When the "GO" button is pressed, I would like to run a loop that takes that counter, spawns, than counter -1's until it reaches zero. At this point. I want the loop to stop. I am wondering if the issue is that I have the loop linked to the button press function. I thought that loop should run anyways. Any thoughts?

Thanks!
C

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Answers

  • CluvCluv Member Posts: 229
    @tatiang, thanks! I will try it. I was looking for that link earlier and couldn't find it. Thanks for linking it again for me.
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