Okay really need help from a Pro please
I'm currently making a bouncing game, been trying to ages to get the bouncing physics to work but to no avail.
What I have happen is a ball will spawn at the start of the game in the middle. It randomly moves in any direction, if the ball moves off the screen it hits an invisible boundary where it subtracts a life.
The goal of the game is to tap the screen in the balls path to make it 'bounce' of the 'ripples' your finger makes when it touches the screen. I wanted this to be a realistic bounce so it bounces of the ripples (which are circle) in a angle related to where it made contact with the circle.
I really need help with this, feedback/assitance greatly appriceiated
What I have happen is a ball will spawn at the start of the game in the middle. It randomly moves in any direction, if the ball moves off the screen it hits an invisible boundary where it subtracts a life.
The goal of the game is to tap the screen in the balls path to make it 'bounce' of the 'ripples' your finger makes when it touches the screen. I wanted this to be a realistic bounce so it bounces of the ripples (which are circle) in a angle related to where it made contact with the circle.
I really need help with this, feedback/assitance greatly appriceiated
Answers
your great demo is available in the GS New section … when one types ball in the search field!