Actor (bullet) direction change and image after a collision with another actor

mojomajojomojomajojo Member Posts: 12
edited May 2012 in Working with GS (Mac)
Hi,

So I'm working on a game similar to Stupid Zombies

I can't find a solution for the bullet so that it changes the image to the direction it's heading after a collision. To be more exact: If I fire up or down or if the bullet ricochet back from the wall it will still display the regular image.

I thought about rotating the actor after a collision but it doesn't look as good as I would want it to look.

Can anyone help me out ?

Kind regards,
Mojo

Best Answer

Answers

  • mojomajojomojomajojo Member Posts: 12
    Thank you tatiang. I searched for a few hours and couldn't find this video. It seems that your googleing skill is higher then mine :).

    Thanks again.

    Mojo
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    rotate to direction gamesalad ;)
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