Spawn only one actor at a time?
k so im working on a game where when you shake the device it spawns an actor but I only want one actor on the screen at a time so each time the user shakes it again I want it to be replaced with a different random actor any ideas?
Answers
In the actor, have "Shake" also. Do a Change Attribute "Self.Shake" to "Game.Shake". That way, make a rule saying "If Self.Shake ≠ Game.Shake" meaning its been shaken, "Destroy this actor".
Then, it should of already spawned another actor.
Hope I helped! -5227
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