Works perfectly on Gamesalad but not on Iphone?
So I have this attribute that saves every time a certain button is pressed. After that, it is displayed in a separate scene in text form. While working with it on Gamesalad, the system works perfectly; yet when I publish the app and test it on my iPhone, the display text does not show up (instead, it stays displayed at 0 instead of the correct number.) It's frustrating to see, anyone have any advice on what could possibly be going wrong?
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