Why, when there is a show iAd behavior on the first scene, it doesnt work well on next?

scrapee_netscrapee_net Member Posts: 424
edited May 2012 in Working with GS (Mac)
I noticed, something strange. I'm not sure if its a gamesalad bug or not.

I have I show iad behavior, on my game menu, and also a show iad behavior, on my next scene, that, lets say, its the first level.

If I keep the show iad behavir on the game menu, when I go to next scene, iads is not shown. If there is no show iad behavior, on first scene, it works right on next.

Answers

  • MarkOnTheIronMarkOnTheIron Member Posts: 1,447
    You need to put the show iAd behavior in every scene you want the ads to pop up.

  • scrapee_netscrapee_net Member Posts: 424
    You need to put the show iAd behavior in every scene you want the ads to pop up.

    That's what I have done. I have two actors.

    the show iad actor, and another, that every 33 seconds, spawns another show iad actor.

    Inside the show iad actor I have the following rules:

    after 32 seconds, destroy.

    -------

    I needed to remove it from the first scene, because, iads were not showing on the first scene due to this.

  • MarkOnTheIronMarkOnTheIron Member Posts: 1,447
    edited May 2012
    It's strange it should show the ads in every scene with the behavior regardless if they were also on other scenes.

  • LumpAppsLumpApps Member Posts: 2,881
    Sometimes you have to wait a bit.
    Are you looking in the viewer, AdHoc or a live app?
  • scrapee_netscrapee_net Member Posts: 424
    In both viewer, and adhoc, the problem was visible.
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