Lot of publicity, in test game

feromanferoman Member, PRO Posts: 130
I test my game and publishing with gamesalad in ad hoc mode, itunes automatically opens when I click "Test User" after publication of gamesalad. The game is instaled on iphone. The problem, there is a lot of advertising during the game, practically every change of scene, is this normal? Normally, advertising is just at the opening of a game You have the same problem? My game has not yet been released on App Store. This is just test with ad hoc mode on iphone.

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Answers

  • feromanferoman Member, PRO Posts: 130
    Ok, I understand better, is this-that these ads are 25% when changing Scene in GS pro version?
  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    @feroman
    PLease redefine that question
  • feromanferoman Member, PRO Posts: 130
    with GS Pro version. Is there so much advertising,
      no advertising, if I upgrade to Pro version?

    Thank you, to confirm that?
  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    @feroman
    In GS pro you can have the advertising there but you can earn money off it, Or you can take them off
  • LumpAppsLumpApps Member Posts: 2,881
    And in ad hoc with adds on, or non pro you see the ad in every occasion possible as an example. So you get a 100% coverage instead of 25% as would happen in a live game.
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