game salad how can i fix issue with the camera?

guillefaceguilleface Member, BASIC Posts: 1,039
edited June 2012 in Working with GS (Mac)
i followed tshirtbooth multiple menu video, i made my screen 2560 high, so i drag 8 actors to fit perfect, 320 hightx 480 width,but when i drag the camera i can see a black line blinking between each actor, now i did overlap them but still i cant overlap all actors more , so i still get this line, also i made my images with a white background, and i change the scene color to white, so i don't understand why i can still see this black lines.

Answers

  • kinzuakinzua Member Posts: 554
    @guilleface remove physics attributes from these actors like turn drag, and all to 0.. plus uncheck moveable. This might help. Also it cud b a RI issues. See if the issue remains on a device.
  • guillefaceguilleface Member, BASIC Posts: 1,039
    thanks but all physics are set to 0, moveable is uncheck , so how is everybody placing their backgrounds when making a scrolling game?
  • MotherHooseMotherHoose Member Posts: 2,456
    edited June 2012
    @guilleface

    add newActor (leave white)
    W = 480; H = 340; X = 240; Y = 170
    place in scene

    add a newLayer … at the bottom of scene > Layers list
    uncheck that layer … so it is not scrollable
    drag the whiteActor to that layer

    every area of the screen should show-up with that white background
    (and of course the actors with images can now have a transparent background!)

    @};- MH
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