Problem with camera

TWEAmazingAppsTWEAmazingApps Member Posts: 219
edited June 2012 in Working with GS (Mac)
Hello everyone. I am having a issue with this camera in my game. See I have been creating a level in my game where the character continuously goes forward and has to dodge objects and move up and down without stoping. My issue is when the camera is following the character I want a offset of about -120 so the character is more pushed back so that way it gives the player more time to dodge objects that are coming at him. Well my issue is I couldn't find a way to make a offset with the control camera attribute so I constrained the cameras X origin to the actor and made a offset. Well the offset is working good and the camera follows but the thing is it makes this nasty jerk motion when its moving. I dont like it I dont get that jerking motion with control camera but I kind of need that offset so dose anyone have a solution to my problem Thank you so much everyone!

Best Answer

  • rotorrotor Posts: 25
    Accepted Answer
    I can share that I had a similar problem, and I ended up creating a separate actor from the player that I would use to control the camera with (e.g. camera shakes).

Answers

  • TWEAmazingAppsTWEAmazingApps Member Posts: 219
    Never mind I found a good way to doit and fake it out.
  • fadamionfadamion Member, PRO Posts: 309
    How did you end up doing it? I have something similar I'm bring to fix.
  • TWEAmazingAppsTWEAmazingApps Member Posts: 219
    Thats basically what I did. Got another actor to do the control camera.
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