Retina display icon on Gamesalad test game

CabacoEntertainmentCabacoEntertainment Member Posts: 13
edited July 2012 in Working with GS (Mac)
Hello,

So I'm in that part of development where I test my app, I go to publish on GameSalad so I can play my developed game on my iPhone and the icon I have made is 1024x1024, turns out GameSalad only accepts 512x512. How can I upload my retina display icon (1024x1024)?

Thank you

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    .9.94 does not support retina display icons.
  • MarkOnTheIronMarkOnTheIron Member Posts: 1,447
    edited July 2012
    @CabacoEntertainment You don't need a 1024 px icon for iPhone and iPad games, that requirement is only for Mac games published to the MAS.

    Remember that on iPhone the max resolution of the icons is 114 px for iPhone retina devices and 144 px for iPad retina devices.

    Here's Apple guidelines for icons: http://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html

  • ellfireellfire Member Posts: 187
    This has been a pet peeve of mine for awhile. iPad 3 needs to have a 144x144 icon and a 2048x1536 splash screen. Because, for whatever reason, GS doesn't support it yet, the first thing users see after they download your game is a blurry icon and splash screen. Not the best first impression and something that I think should be easily fixable from the GS side.
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