Why don't we have iPad retina icon support yet???

entersimonentersimon Member, PRO Posts: 273
edited July 2012 in Working with GS (Mac)
Not only are the icons not iPad retina resolution, but they are actually lower resolution than the iPhone retina resolution.

I figured this would be a publishing side issue that would be fixed quickly, but I guess the resizing is done locally. I sincerely hope this will be fixed for the next update. I won't even send betas out to people when the initial representation of the game is seen as low quality/blurry.

I contacted support about this weeks ago but all I was told was that it's being looked into and that there is no known timeline for when it will be fixed.

This needs to be fixed ASAP, and compared to everything else that needs to be fixed, this should be a relatively easy one to knock out.

Comments

  • patapplepatapple Member Posts: 873
    +1 for you. We are waiting it from March!
  • entersimonentersimon Member, PRO Posts: 273
    @entersimon - it's an expected upcoming fix.
    Ok, thanks for the info. The initial vagueness added with time was becoming intolerable.
  • maxbeaumontmaxbeaumont Member Posts: 616
    Yeah I am looking to update Project Boom to make it 100% retina but need to wait until this comes out first. Any clue on time frame?

    Cheers
    Max
  • gurechangurechan Member, PRO Posts: 211
    The release, including this fix, is tentatively scheduled to arrive within the next two weeks, assuming nothing needs additional time in the kitchen.
    will this include retina loading screen for iPad?

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