Cannot view Keyboard Input.
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gyroscope I am here.Posts: 6,598
Hi @natashazmn
Presumably you've already made a Text attribute for use in the Keyboard Input Behaviour... let's assume you've called it Name.
If the space for the name input is part of the whole image, then make a transparent actor over the name part. In its Rules, put a Display Text Behaviour, and the Text to display make it game.Name
Now below this, put your Rule
When touch is pressed
Keyboard Input Change attribute game.Name

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