A Fix To Publishing On GameSalad 0.10.0

kirk1234kirk1234 Member Posts: 93
edited August 2012 in Working with GS (Mac)
Hey Guys, Well Today I Had Some Hard Time Publishing My Game With The New Publishing Interface, It Just Kept Saying Uploading Project For Hours,,,,,So I found a SOLUTION to this problem, While publishing Gamesalad (For Me Uses Google Chrome to publish) It may say uploading project, this could go on for hours, So heres the fix,

1.) Go to Gamesalad Open Project

2.) Then Click Publish

3.) It will say Uploading project (Wait like 30 seconds)

4.) Then Open Up Your Browser , I Always use Safari But Gamesalad opens Google Chrome, So I open The Google Chrome App.

5.) Then Done, It opens Directly To GameSalad's New Publishing System Website.....

Hope This Helps

Let Me Know

Thanks

Comments

  • marwanbarakatmarwanbarakat PRO Posts: 41
    @kirk1234 im facing problems getting provisioning profiles listed on gs when i try to publish, any clues?
  • kirk1234kirk1234 Member Posts: 93
    For Me The Provisioning worked, I had Xcode Running and also I made sure my budle id
    was the same as when I created it on the iOS dev website. Like the same spelling
  • marwanbarakatmarwanbarakat PRO Posts: 41
    i copied it from there , and i have my Xcode running :(
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    You manually type in your provisioning bundle Id when publishing, when singing your app it matches that bundle Id against your installed provisioning profiles to populate the list. Make sur they are exactly the same, they have not been revoked, or don't have any weird characters in them.

    If you still have problems, post your full bundle Id here.
  • pinkio75pinkio75 Member, PRO Posts: 1,221
    edited August 2012
    i think that your bundle id must be the
    same as what you have created on
    Apple ios dev center,
    for example:
    com.mycompanyname.mygamename
    com.mapi.turbospeedhd
    I think all the old bundles id that not have com. before
    now can not be used...
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