Recycle actor....

GuaveMediaGuaveMedia Member, PRO Posts: 1,262
edited September 2012 in Working with GS (Mac)
hey guys,

what is the best way, concerning memory usage, performance etc., to do with actors
which aren't seen anymore. I have many actors which you pass by and then only see again when
you fail. So when you pass by they turn their alpha to 0. But is there a more efficient way?

Hope it makes sense. Thx
Alex

Comments

  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    What I mean is to take actors out of scene or usage when they are not seen anymore.
  • StoneclipseStoneclipse Member, PRO Posts: 130
    By destroying the actor, you will free up some memory. But you will have to use the reset rule to bring back those actors. So there will be loading time.

    However, if you choose to turn their alpha to zero, you can make your own reset rule and have your scene instant reset to bring back those actors.
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    I have my own reset rule...so the only way is to turn their alpha to zero when they are not seen anymore? That's what's I actually did...I was just asking if there is a other method to do so.

    Thx @DimensionScope
Sign In or Register to comment.