wave motion

SilverApeSilverApe Member Posts: 4
edited October 2012 in Working with GS (Mac)
Hi all,

I am making a book for children and I have a duck that has to move with the waves (I still have to move the waves to ;-))
The duck has to move forward and up and down to the end of the screen (from one to the other side).
Is this so hard to achieve? Because I can't find how to do it.

Any help is welcome (just started again so please be gentle)

Greetings,
Aaron

Answers

  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    edited October 2012
    http://forums.gamesalad.com/discussion/11705/wave-movement-to-left

    Under Orbz suggestion, make these changes.

    Change linear velocity X

    Constrain linear velocity Y
  • SilverApeSilverApe Member Posts: 4
    edited October 2012
    Thanks,
    I have seen this one but did not really know how to use it. It worked now though.
    One thing I have is that it is moving down and then starts the wave. Even if I manually move the duck up higher it still goes to a position down the screen. I find this strange because the sin function should only offset the duck from its current position.

    greetings,
    Aaron
  • SilverApeSilverApe Member Posts: 4
    That is what I said yes ;-)
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