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GameSalad 101
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Working with GS (Mac)
★★★ Blood Wip Utopian Games/DBA ★★★
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Comments
UtopianGames
Member
Posts:
5,692
October 2012
edited October 2012
Working on some code that will allow infinite levels, it will be a challenge but i think its possible.
The idea is to have random pieces and random start finish along with items to collect and blockers and also bombs to blow up blockers.
Think were going to do a trophy cabinet type reward scheme with stuff for 10 levels completed, fail 20 times etc etc.
Darren.
famekrafts
Member, BASIC
Posts:
834
October 2012
Nice idea and concept.
Braydon_SFX
Member, Sous Chef, Bowlboy Sidekick
Posts:
9,273
October 2012
Totally awesome! That'll be so neat to just keep playing and playing. Can't wait to try this one out!
UtopianGames
Member
Posts:
5,692
October 2012
The project is coming along nicely and we hope to have a new video soon showing the bombs and new elements.
Love the idea of infinite levels but there was/are a few problems to overcome....will keep you posted on progress.
Darren.
Braydon_SFX
Member, Sous Chef, Bowlboy Sidekick
Posts:
9,273
October 2012
Awesome! Can't wait to see it!
GLGAMES
Singapore
Member
Posts:
988
October 2012
2 thumbs up!!! the way you code the AI is awesome. Random levels is really one giant step.
UtopianGames
Member
Posts:
5,692
November 2012
Sorry about the screenflow i need to update to get rid of the watermark
Darren.
DeadlySeriousMedia
Arizona
Member
Posts:
838
November 2012
This is really coming together, I love all the little details that are going into this one!
POM
Member
Posts:
2,599
November 2012
Awesome work guys ! love it!
Roy.
Braydon_SFX
Member, Sous Chef, Bowlboy Sidekick
Posts:
9,273
November 2012
When is this going to be available? I need to play it!
UtopianGames
Member
Posts:
5,692
November 2012
Working on the menu area....should be finished in a day or so.
Darren.
RUPAS
Member
Posts:
823
November 2012
amazing work, congratulations
osucowboy18
Member
Posts:
1,307
November 2012
Love how this is turning out, Darren! Can't wait to get my hands on this one!
- Alex
DanDaMan123
Member
Posts:
216
November 2012
looks awesome!
hey I was just wondering, did you remove the pre-built levels? is it only the infinite level mode or are there also other levels?
zombiesdrule
PRO
Posts:
131
November 2012
This look very cool, well done guys.
UtopianGames
Member
Posts:
5,692
November 2012
@DanDaMan123
yeah we pulled the pre built levels but added in a cool rewards system and have a few ideas for some mini games.
Thanks guys were really excited about this one.
Darren.
pinkio75
Member, PRO
Posts:
1,221
November 2012
edited November 2012
Wow congratulation it's a very very great game.
But it is very strange that dracula speak in Italian and say "APPOSTO"
Dracula is not an Italian person like Super Mario Bros
SpriteAttack
Member
Posts:
524
November 2012
Thanks guys... the amount of positive feedback should help get us across the finish line with ease...
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Comments
The idea is to have random pieces and random start finish along with items to collect and blockers and also bombs to blow up blockers.
Think were going to do a trophy cabinet type reward scheme with stuff for 10 levels completed, fail 20 times etc etc.
Darren.
Love the idea of infinite levels but there was/are a few problems to overcome....will keep you posted on progress.
Darren.
Sorry about the screenflow i need to update to get rid of the watermark
Darren.
Roy.
Working on the menu area....should be finished in a day or so.
Darren.
- Alex
hey I was just wondering, did you remove the pre-built levels? is it only the infinite level mode or are there also other levels?
Thanks guys were really excited about this one.
Darren.
But it is very strange that dracula speak in Italian and say "APPOSTO"
Dracula is not an Italian person like Super Mario Bros