Importing 960x640 image, GS says 720x480?
Good day everyone,
I have been working on graphics for my game. I make them on windows computer at a size of 960x640 but when i important them into GS it says they are only 720x480. The image is displayed as 960x640 on Mac as well so that is not the issue.
Can I just make them bigger in GS or would that blur them?
Elfizm
I have been working on graphics for my game. I make them on windows computer at a size of 960x640 but when i important them into GS it says they are only 720x480. The image is displayed as 960x640 on Mac as well so that is not the issue.
Can I just make them bigger in GS or would that blur them?
Elfizm
Comments
Elfizm
Well this is an awkward situation..... I am not sure how i find out or change it. But here is what paint.net tells me.
Pixel size:
Width = 960 pixels
Height = 640 pixels
Resolution = 96 pixels per inch (ppi)
Print size:
Width: 10.00
Height: 6.67
So any idea what i have to do now. Sorry if this is such an easy question but i normally don't work with computer graphics.
Elfizm
Elfizm