reset scene doesnt work

satellitessatellites Member Posts: 9
edited November 2012 in Working with GS (Mac)
im trying to reset from a pause menu, and it doesnt seem to reset the time for most actors. ive tried change scene, true boolean for reset scene, then false boolean. doesnt seem to do anything. i hope you guys arent going to tell me to reset the value of every attribute and time for every actor. I have many, many. thanks!

Comments

  • GLGAMESGLGAMES SingaporeMember Posts: 988
    erm yes you need to do it manually. Actually it's easier now with tables. You can have a table to store all the starting values for the attributes for every level whatsoever. so when reset attribute is set to true, change all your values or timers to the default starting cell values from your table.
  • satellitessatellites Member Posts: 9
    im not understanding, why would you make a table for all of the values instead of manually inputing the value for each attribute? bypassing the extra step of pulling the value from a table?
  • satellitessatellites Member Posts: 9
    also i have around 100 actors that move. am i to understand that I have to reset the time on each one of these as well? how about the game time? i guess i dont understand why GS's "reset scene" doesn't do a good job of resetting all of the values when it resets the scene.
  • satellitessatellites Member Posts: 9
    any follow up suggestions would help me out a lot, thanks guys much appreciated :)
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited November 2012

    @satellites

    Hi, I think I'm right in suggesting the following: make sure - where possible - your attributes are all self or scene attributes; these should reset just fine with the Reset Scene Behaviour; any game attributes will still have to be reset with change attribute behaviours. Hope that helps and saves some work..
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