Is the document part of the game? Or are you looking for a means of opening/edit excel docs?
If it is purely for the user experience, you could mock a spread sheet design, but would not be able to do much with it. In addendum, you would want to ensure that references to Microsoft, excel and any similarities to the official doc design in the app are removed.
Can gs export a file say a screenshot as jpeg or png in pro version?
SlickZeroHouston, TexasMember, Sous ChefPosts: 2,870
No. Sorry. GameSalad isn't capable of this function.
But you can take a screenshot while you are playing the game with iOS's native screenshot function. Just click the home button and the other button on top of the iPhone at the same time, and it takes a screenshot, and then it puts it into you photo album. I believe it's a .jpeg
I wanted the user to be able to upload their excel document to use as a table that adds to the game. However, you are right I don't think it's possible (though I wish).
Do you guys know how to set up text boxes that the user can input information into to store them in a table?
I don't think anyone was humoring him, were probing to find out what they are attempting to do and offer a legal and supported means of carrying it out in a game engine. For all we know the game could be Spreadsheet Master 3000.
Obviously no one is going to suggest how to open docs in an usupporrted method that would jepordize the user and their terms and conditions agreement with GameSalad or cause legal action from another party.
@katslump you will need to be more verbose and give a bit more detail as to how this is related to a game or interactive app. This engine is not build with data record creation and editing in mind. You can build something similar as noted above, but once you start talking about opening documents from other apps as editable...you are entering turf that you had better be well studied on (and Im not talking about how-to). Opening importing and editing excel docs is not going to happen for very obvious reasons. I'll leave it at that.
If you need more suggestions on how to carry out a spread sheet/excel style interface and design in the app, we are here for the asking.
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
Do you guys know how to set up text boxes that the user can input information into to store them in a table?
I'm working on a demo. The hard part is knowing when the user finishes keyboard input. Anyone figured out a good way to do that? I'm thinking of comparing the newly "saved" keyboard input attribute value to the previous value to see if it changed and using that, but it's not working as expected.
What I did for my app was make a play button on the keyboard, when they stop typing, they have to press the button to start an action or play a game, that play button when pressed will let you know that they have stopped typing. Not sure how your game will work and maybe this might not work for you.
@katslump what type of variables do you need to import (Booleans, real, text)? And how many (if there is a limit) ?
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
So my demo is almost solid, but I realized there's a better way to do this. You can create a custom keyboard for text entry and then just concatenate letters together to form words. You'll then be able (via the table of letters) sort the words.
Comments
If it is purely for the user experience, you could mock a spread sheet design, but would not be able to do much with it. In addendum, you would want to ensure that references to Microsoft, excel and any similarities to the official doc design in the app are removed.
But you can take a screenshot while you are playing the game with iOS's native screenshot function. Just click the home button and the other button on top of the iPhone at the same time, and it takes a screenshot, and then it puts it into you photo album. I believe it's a .jpeg
Do you guys know how to set up text boxes that the user can input information into to store them in a table?
Obviously no one is going to suggest how to open docs in an usupporrted method that would jepordize the user and their terms and conditions agreement with GameSalad or cause legal action from another party.
@katslump you will need to be more verbose and give a bit more detail as to how this is related to a game or interactive app. This engine is not build with data record creation and editing in mind. You can build something similar as noted above, but once you start talking about opening documents from other apps as editable...you are entering turf that you had better be well studied on (and Im not talking about how-to). Opening importing and editing excel docs is not going to happen for very obvious reasons. I'll leave it at that.
If you need more suggestions on how to carry out a spread sheet/excel style interface and design in the app, we are here for the asking.
This thread is somewhat related: http://forums.gamesalad.com/discussion/50903/converting-text-table-values-into-a-text-string#latest