game freezes immediately... then..
game freezes immediately... then.. if i leave it running it eventually starts after 2 mins... then when i restart it it plays ok, but performance is bad. ive followed the optimization tips, the only one that I can't follow is keeping the images the same size as the original art because they need to be resized to very specific sizes. could this be my problem? i have a game engine of about 50mb, art is 10 and music is 10. this happens in both gs viewer and in adhoc. also, it often seems to perform better in the gs viewer than as an adhoc
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Elfizm