Constrain Not Colliding Help!

I'm working on a platformer and need to know how to keep a constrain on an actor while it can still collide. Meaning, its constrained on to an image but it is not following it's collide rule, how do I make this work? Please help!

Comments

  • TimeTime Member Posts: 113
    I followed Tshirtbooths but it doesnt follow exactly, just when it hits a wall, then stops then my other actor keeps going, it doesnt do the job! Please help!
  • TimeTime Member Posts: 113
    Help!
  • famekraftsfamekrafts Member, BASIC Posts: 834
    Show us the code what you have followed so we can understand where's the problem?
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Yeah I kinda get what you're saying at first but then it gets fuzzy. Remember we don't know your game so explain it to us in detail what is going on and what you want to do.
  • TimeTime Member Posts: 113
    http://www.mediafire.com/?p36c7ic2cixhifb This is the code. Can someone help me adjust it, I think it would be easier to give you the file instead of type the code. I want the blue to collide as well, they need to be in the exact place and shape. Please help! I really need it! @FryingBaconStudios @wickedsunny
  • TimeTime Member Posts: 113
    http://www.mediafire.com/?4jal6m268vnnzck. Sorry had to delete last file. This is new one! Please help!
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    I'll take a look.
  • TimeTime Member Posts: 113
    Thank you @FryBaconStudios! Did you get anything?
  • TimeTime Member Posts: 113
    Anyone get it yet, I'm stilling trying and can't figure it out.
  • ChakkuChakku Member Posts: 1,513
    @MovingStudios

    I don't know if this is much of a help, but I have fixed it. You may have already fixed it this way, but the downside is that the legs are longer, but otherwise it does collide like it should.
  • TimeTime Member Posts: 113
    @Chakku, that's okay, as long as you fixed it! Can you pm the link?
  • TimeTime Member Posts: 113
    Or just post it here?
  • ChakkuChakku Member Posts: 1,513
    @MovingStudios

    I'll give it to you later tomorrow. I am going to try and find a workaround to get the legs back to normal (right now they're around twice as long!)
  • TimeTime Member Posts: 113
    @Chakku, Okay sounds good and honestly thank you for taking the time out of your day to do this, you're awesome!
  • ChakkuChakku Member Posts: 1,513
    @MovingStudios

    Hey,

    I fixed up your game, mostly. Now the legs aren't long, but I made them invisible. Everything works perfectly. It looks good; no problems can be seen externally. The only problem is that when I drag in a visible LEGS actor, the Bodys all constrain to that actor, and then everything gets messed up again.

    In other words, the body cannot collide, but the legs do collide; an invisible leg must be there to collide with the platforms.

    So, since you made the project and know its ins and outs, all you have to do is edit the code a bit so it doesen't zero in on the visible LEGS.

    I've PMed you the download link.

    Hope it helps.
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