Stop actor from jumping through platform help
I have my actors Player and platform in this case.
I set my collision/collide set up so the player jumps and lands on the platform. My problem is, when I go underneath the platform and jump, he goes through the platform and lands on top.
How do I make it to where he does not go through the platform?
I did some searching and all I am finding are tutorials on how to jump through platforms and land on them.
Thank You.
I set my collision/collide set up so the player jumps and lands on the platform. My problem is, when I go underneath the platform and jump, he goes through the platform and lands on top.
How do I make it to where he does not go through the platform?
I did some searching and all I am finding are tutorials on how to jump through platforms and land on them.
Thank You.
Comments
Collide bounce when colliding with Ground
Same with Platform...
Then I have
if game.jump is true and game.Jump Count > 0
timer (for 1 second) Run to completion
Change Attribute self.Motion.linearVelocity to 10000
As for the A button, (Which is used to trigger jump)
When mouse is down and mouse position is over actor
do
set game.jump to true.
It is 2am. I am going to head to bed and take a look at this in the morning. Hopefully someone can help me come up with a solution.
I could be wrong but it seems that if my player can jump higher than the platform, he will jump through it. If he can not jump higher than the platform, he collides with it like he should.
I tried 100 on the platform and 10 density on the player. I put a collision rule inside platform and have one inside player and still no go.
I have it set up now to where he only goes through the platform once and then he can no longer jump through the platform. I am unaware of how this is happening. Once I jump through the platform the first time, I can no longer jump through it.
Anyone have a suggestion to try?