Is there an "Attribute Reference/Relationships" Viewer?
I'd like to be able to see all of the relationships/reference that my Game, Scene, and Actor attributes have - I'm trying to find out things such as where the settings of a particular attribute was set, who it is being used with, etc...
I am currently trying to find where I added a "change attribute" behavior (i know its somewhere!). I am now clicking on every scene, and actor in the game trying to locate it.
Any ideas?
Thanks!
I am currently trying to find where I added a "change attribute" behavior (i know its somewhere!). I am now clicking on every scene, and actor in the game trying to locate it.
Any ideas?
Thanks!
Comments
Thanks.
dasly I don't think there will be a feature to 'Move' attributes as it would be difficult to tell the UI when that is appropriate.
Yep, you could even sketch the whole thing out on some large graph paper, like a map of the relationships between attributes and actors / or a kind of flow chart.
But it would still be cool to have something built in where you could quickly see what's connected to what:
Hi @kaanuki The following suggestions will help as well (some already mentioned by other members): Get into the habit of:
• using the Group Behaviour to put behaviours/rules/attributes together in meaningful groups;
• Titling the group
• Titling behaviours, Change Attribute behaviour title in particular
• Using the Note behaviour (this can't be overused and won't impact on any performance/size as they are all ignored when the app is published)
• Changing the Note behaviour title
• Making sure attribute names are meaningful; sometimes a simple code you'll be familiar with could be used... FallA01, for instance
• It doesn't hurt to keep a notebook with explanation of each attribute as a backup Although you can change the name of any attribute and this will automatically be changed throughout your GSC project (which is great), you can't change one type of attribute into another; a scene attribute into a game attribute (or vice versa) for instance; you need to make a new attribute and link it to replace the other version.
The maps work much better when you a more familiar with a developing environment. Im new to GS, and continually have those "I didnt know you could do that" moments.
Hi @kaanuki then just press return twice, to get a line space between paras in the Note Behaviour. Is that what you mean?
FYI - I am using GS 0.10
I can't find my copy of GSC 0.10 but have just tried it in 0.9.89, and pressing return works just fine in taking the cursor to the next line every time its pressed.