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Working with GS (Mac)
Arrays
BeyondtheTech
Member
Posts:
809
April 2010
edited November -1
in
Working with GS (Mac)
I know that many of us would be greatly appreciative of the ability to create and manipulate arrays, since it would open the floodgates for many different types of games.
Comments
quantumsheep
Member
Posts:
8,188
April 2010
I'm sure this'd be very useful!
QS
devx
Member
Posts:
26
April 2010
+1!!!!! please
togamario
Member
Posts:
1
May 2010
I'm going to 1-UP this one, because it's difficult to maintain tiled maps without them.
jmp909
Member
Posts:
73
May 2010
+1 million. probably my most wanted feature after actor-actor communication
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QS