Disabling screen orientation inside GameSalad?

So I have a unique problem I think.... But I'm not sure. I know that you can limit the screen orientation of a game outside of GS when you publish by selecting which orientations you want.

Is it possible to limit this inside the game? For example if I wanted the main screen to be portrait and some of the game play to be landscaped is there someway to make this happen? I know you can flip the device and it will change automatically in the viewer, but I don't always want you to be able to flip it..... Just curious.... I didn't want to get into it and find out it doesn't work..

Thanks all!
Rob W.

Comments

  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    Look under the scene atributes tab and then autorotate.
    Hope that helps,
    - Thomas
  • PixelPunPixelPun Member Posts: 324
    Ahh.. cool.. I think I may be able to make this work... Only question now is... Do I have to actually build the app on my phone to see if it works because it seems like the GS Viewer is going to rotate no matter what?
  • PixelPunPixelPun Member Posts: 324
    Well looking at it closer it doesn't seem to be away to control the rotation on the fly. I wanted to make a game where every once in awhile you turn the screen landscape to access bonuses... I can turn the screen and access them... But there doesn't seem to be away to turn off that effect. I only want you to be able to make it landscape every so often.
  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    Well.. you can make rules the change whether or not the user can rotate.
    However, if you're doing a game like that, i'd recommend you just letting the user rotate whenever. GS will automatically rearrage actors, but you need to help it out some with the new screen area.
    - Thomas
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