Cover flow in single area

Hey,

I looked at GSHelper's free Cover Flow template. However, I only want this affect in a small area of my screen. I do not want to edit the camera at all.

Is there a way to do this?

Thanks,
- Thomas

P.S. If someone is willing to make an example, you may as well just PM me and i'll pass you my file. It'd be easier for both of us.

Comments

  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    I just tried a modification of the GSHelper cover flow... it didn't work.
    Any ideas?
    - Thomas
  • JarrenHJarrenH Member Posts: 206
    edited March 2013
    I was actually curious about this as well. Thinking of the possibility of having 4 of them working simultaneously. I second the question.
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Can you explain more as to how you see this working and how its intended to be used?

    Lets say for example that the user can only swipe in the left half of the screen. Do you mean like this?
  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    @beefy_clyro Basically like the default apple time or date selector. They can only effectthe cover flow if they touh on the wheel.
  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    edited March 2013
    And still, only by moving the cover flow objects, not the camera.
  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    Any ideas on this one? I'd really appreciate it.
    - Thomas
  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    I think I found something from @MarkOnTheIron that'll suit my needs.
    It's the 'Cover Flow' demo on this page.

    I just need it slowed down a bit. Right now when I drag across it multiplies my velocity/position of the drag by 2 or 3 times. Can anyone suggest how to slow this down?
    I'm going to take a look at the code to see if I can figure it out.

    Thanks,
    - Thomas
  • MarkOnTheIronMarkOnTheIron Member Posts: 1,447
    @SnapFireStudios I answered you in my original thread: http://forums.gamesalad.com/discussion/45484

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