Gamesalad Resolution

When i finish my current project , i am going to start a new game

i am wondering if its better to design it on the largest screen (ipad , macbook or 720 hd ) "im not sure which is the largest"

so when i crop down to the iPhone its not blurry ?

if my idea so wrong just tell me "i just thought it made more sence to scale down then scale up)

Comments

  • SearleSamaSearleSama Member Posts: 108
    your thinking is correct. Just make sure all of your images dimensions are an even number. Thats what really causes blurriness, especially with retina.
  • JordeyyJordeyy Member Posts: 409
    @SearleSama ok thanks bro :)
  • SingleSparqSingleSparq Member Posts: 1,339
    Even and dividable by 4.
  • ericzingelerericzingeler Member Posts: 334
    Probably a good Idea to run some tests. See what it looks like on a published build (not viewer).
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