PlatformerQuestion

Hey I've been toying around with a supermeat boy style platformer and well my issue is achieving the right arcs when jumping off of walls. I have been able to sort of make it work by defining left and right walls, but that's kind of tedious. If anyone understands what I'm talking about and has some insight I would appreciate it. Thanks

Comments

  • contrasthallcontrasthall Member Posts: 131
    could remember which direction the main character was heading prior to wall contact/collision...never tried it myself but in theory should work. if moving right then actor is moving right boolean....if moving left then actor is moving right = false. collide with side wall and jump then is actor moving right true then jump to the left
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    @travislkeaton For the sake of $20, you could get this awesome cheeseman template which has soo many good things about it;

    http://marketplace.gamesalad.com/#query=cheeseman&product=4894
  • travislkeatontravislkeaton Member Posts: 12
    @contrashall Hey thank you I'll give that a shot.

    @beefy_clyro Hey, yea I haven't really paid for any templates yet, but I'm not opposed to it. Really, though, I would like to build it up from scratch to get a better Idea what gamesalad (and myself) can do. Thanks though I'll take a look at it.
  • travislkeatontravislkeaton Member Posts: 12
    @beefy_clyro Hey that template looks awesome! It's pretty much exactly what I'd like to do. If I can't build it myself, I will definitely buy it. Thanks again.
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