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Working with GS (Mac)
How to change newly spawned actor's attribute?
godmoney
Member
Posts:
11
March 2013
in
Working with GS (Mac)
I want to dynamically spawn an actor and then change it's attributes based to the game's status.
How can I do that?
Comments
CodeMonkey
Head Chef, Member, PRO
Posts:
1,803
March 2013
Have the spawned actors change its own attributes based on game attributes when initiated.
Change Attribute self.LifePoint to game.SpawnedActorLife
godmoney
Member
Posts:
11
March 2013
Yeah - just thought of it myself
Thanks
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Comments
Change Attribute self.LifePoint to game.SpawnedActorLife
Thanks